Relic Design

Relics function as an amped up item that adds an entirely new passive ability to the equipped character. Most relics had direct synergies with specific factions or character classes. Below are some notable Relics I implemented.


SuperStar Boom Mic (Epic)

This Relic boosts stats depending on the number of other Special Forces teammates that are part of the  team and doubles that boost if the teammates are a Sonya Blade type character. Has a chance to apply a random debuff to an enemy from a unique pool when triggered. My main goal with this relic was to create something that captured the showboat energy of Johnny Cage while incentivising players to incorporate more of our Special forces roster.

Datusha Kris (Rare)

Wielder's basic attacks ignore a percentage of defense and deal extra damage. The focus of this design was to give players a choice for higher frequency, higher damage, especially for assassin class characters

Kirehashi Blade (Rare)

Provides a stacking critical chance buff after winning initiative (Speed stat comparison when encountering new enemies). With this relic we wanted a relic players would want to use in our wave-based modes so I added the stacking buff to increase damage output the more new enemies a character encounters.